
Learn to use Marionette Mocap
Explore our ever-expanding library of tutorials and guides on how to create great animation with Marionette Mocap.
Explore our ever-expanding library of tutorials and guides on how to create great animation with Marionette Mocap.

More tutorials

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.

Cleanup
In this tutorial, you'll learn:
Using the rig adjustment tool.
Fixing incorrect joint extensions.
Correcting an overextended shoulder.
How to achieve a more natural and believable final performance.

Multiperson
In this tutorial, you'll learn:
Enabling multi person capture.
Picking calibration frame.
Adjusting and refining segmentation masks.
Calibrating the scene & final processing.
Accessing and using the separate takes.

Face & fingers
In this tutorial, you'll learn:
Enabling fingers & face tracking.
Using the automated Clean Motion.
Combining face, fingers & body tracking.

Blender plugin
In this tutorial, you'll learn:
Installing the plugin.
T-Pose for successful retargeting.
How to map controllers.
How to link Marionette & Blender for live preview.
Animation baking.

Unity plugin
In this tutorial, you'll learn:
Installing the plugin.
Preparing your rig
Using realtime preview to animate directly in Unity viewport.
Sending your clip to Unity as a new animation clip.

Advanced features
In this tutorial, you'll learn:
Keyboard shortcuts.
Customizing the 3D viewport.
Enable virtual green screen for easier compositing.
Importing Ready Player Me characters.
Applying pre-made animations.

blender tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Rig adjustment & Foot lock.
Retargeting with blender plugin.
Live preview from Marionette to blender.
How make the final render in blender.

Unreal tutorial
In this tutorial, you'll learn:
Exporting your animation to Unreal.
Export settings.
Retargeting.
Applying your animation in the level sequencer.

Maya Plugin
In this tutorial, you'll learn:
Installing the plugin.
Get quick access.
Retargeting step by step.
Live link for realtime previews.
Baking & cleaning keyframes.

iClone tutorial
In this tutorial, you'll learn:
Exporting animations from Marionette to iClone.
Drag & drop workflow.
Calibrating the T-pose.
Getting production ready animation in minutes.

Cinema 4D tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Merging animations into Cinema 4D.
Using Character Definition tags.
Using the Character Solver.

Houdini tutorial
In this tutorial, you'll learn:
Exporting Marionette animations as FBX.
Setting up core retargeting network.
Using the Rig Match Pose tool.
Using the Map Points nodes.
Using the Full Body IK node to solve the final animation.

Roblox tutorial
In this tutorial, you'll learn:
Capturing & cleaning motion.
Using the free blender plugin.
Correct settings for blender to Roblox export.
Importing characters & animations into Roblox.
Applying mocap data.
Got questions?
We’ve got answers.
Here’s everything you need to know before getting started.
01
Do i need cloud credits and cloud uploading?
Marionette does NOT use Cloud Credits and does NOT make you upload to the Cloud. You pay a flat, fee, and can export as much motion capture animation as you like! There are no limits on exporting!
02
What computer specs do i need?
OS: Windows 10 or newer. GPU: Nvidia GeForce GTX 745 or newer. We do not currently support AMD or CPU only.
03
What formats does Marionette support?
Animation export options vary by subscription. All plans include: Previewing & copying to Blender & Maya through our plugins or export baked motion to FBX, GLTF, & GLB Free: 3 second exports & copying to DCCs up to 30 seconds per month – unlimited previews. Indie, Pro, & Educational: Unlimited You will only be able to export by the type of character import you have. For example, if you use a GLB or import a GLB to use, it will ONLY export a GLB. Marionette does not perform conversions. Our default character is FBX. You can export your animations with our default character and extract the animation for use elsewhere, if needed.
04
Will I get access to future updates?
Yes, we continously update Marionette with new algorithms and features.
05
Does Marionette support face, hands and multi-person tracking?
Yes, Marionette supports face tracking, hand tracking and even tracking of multiple people, all from one camera.
06
How can I get support if I run into issues?
All paid plans include support via our discord channel. On the studio plan, you can get chat, Email and even phone support.
06
What kind of businesses is this template built for?
Clario is designed for SaaS tools, dashboards, fintech platforms, or any digital product that needs a modern, conversion-focused landing page. It’s fully customizable to fit a wide range of web-based services.
Got questions?
We’ve got answers.
Here’s everything you need to know before getting started.
01
Do i need cloud credits and cloud uploading?
Marionette does NOT use Cloud Credits and does NOT make you upload to the Cloud. You pay a flat, fee, and can export as much motion capture animation as you like! There are no limits on exporting!
02
What computer specs do i need?
OS: Windows 10 or newer. GPU: Nvidia GeForce GTX 745 or newer. We do not currently support AMD or CPU only.
03
What formats does Marionette support?
Animation export options vary by subscription. All plans include: Previewing & copying to Blender & Maya through our plugins or export baked motion to FBX, GLTF, & GLB Free: 3 second exports & copying to DCCs up to 30 seconds per month – unlimited previews. Indie, Pro, & Educational: Unlimited You will only be able to export by the type of character import you have. For example, if you use a GLB or import a GLB to use, it will ONLY export a GLB. Marionette does not perform conversions. Our default character is FBX. You can export your animations with our default character and extract the animation for use elsewhere, if needed.
04
Will I get access to future updates?
Yes, we continously update Marionette with new algorithms and features.
05
Does Marionette support face, hands and multi-person tracking?
Yes, Marionette supports face tracking, hand tracking and even tracking of multiple people, all from one camera.
06
How can I get support if I run into issues?
All paid plans include support via our discord channel. On the studio plan, you can get chat, Email and even phone support.
06
What kind of businesses is this template built for?
Clario is designed for SaaS tools, dashboards, fintech platforms, or any digital product that needs a modern, conversion-focused landing page. It’s fully customizable to fit a wide range of web-based services.
Got questions?
We’ve got answers.
Here’s everything you need to know before getting started.
01
Do i need cloud credits and cloud uploading?
Marionette does NOT use Cloud Credits and does NOT make you upload to the Cloud. You pay a flat, fee, and can export as much motion capture animation as you like! There are no limits on exporting!
02
What computer specs do i need?
OS: Windows 10 or newer. GPU: Nvidia GeForce GTX 745 or newer. We do not currently support AMD or CPU only.
03
What formats does Marionette support?
Animation export options vary by subscription. All plans include: Previewing & copying to Blender & Maya through our plugins or export baked motion to FBX, GLTF, & GLB Free: 3 second exports & copying to DCCs up to 30 seconds per month – unlimited previews. Indie, Pro, & Educational: Unlimited You will only be able to export by the type of character import you have. For example, if you use a GLB or import a GLB to use, it will ONLY export a GLB. Marionette does not perform conversions. Our default character is FBX. You can export your animations with our default character and extract the animation for use elsewhere, if needed.
04
Will I get access to future updates?
Yes, we continously update Marionette with new algorithms and features.
05
Does Marionette support face, hands and multi-person tracking?
Yes, Marionette supports face tracking, hand tracking and even tracking of multiple people, all from one camera.
06
How can I get support if I run into issues?
All paid plans include support via our discord channel. On the studio plan, you can get chat, Email and even phone support.
06
What kind of businesses is this template built for?
Clario is designed for SaaS tools, dashboards, fintech platforms, or any digital product that needs a modern, conversion-focused landing page. It’s fully customizable to fit a wide range of web-based services.

Ready to take your animations to the next level?
Start your journey to creating world class animations with powerful, unlimited video mocap, powered by AI.

Ready to take your animations to the next level?
Start your journey to creating world class animations with powerful, unlimited video mocap, powered by AI.

Ready to take your animations to the next level?
Start your journey to creating world class animations with powerful, unlimited video mocap, powered by AI.